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- TIKI
- setup
- {
- scale .7
- radius 16
- lod_scale 12
- path models/weapons/grasshoppertea
- surface material1 shader skin01.tga
-
-
- }
-
- init
- {
- server
- {
- classname Actor
- setsize "-24 -24 0" "24 24 32"
- statemap ai/grasshoppertea.st
- name "GrassHopper Tea"
- friend
- nodamage
- health 999999
- solid trigger
- ignore_deadtime
- }
- client
- {
- cache sound/item/tea/jump.wav
- }
- }
-
- animations
- {
- notmoving notmoving.tan
- jump_1 jump_1.tan
- {
- client
- {
- 2 sound sound/item/tea/jump.wav 0 .6 384
- }
- }
- jump1 jump_2.tan
- {
- server
- {
- 2 jumpxy 20 20 60
- }
- client
- {
- 2 sound sound/item/tea/jump.wav 0 .6 384
- }
- }
- jump2 jump_2.tan
- {
- server
- {
- 2 jumpxy -20 20 60
- }
- client
- {
- 2 sound sound/item/tea/jump.wav 0 .6 384
- }
- }
- jump3 jump_2.tan
- {
- server
- {
- 2 jumpxy 20 -20 60
- }
- client
- {
- 2 sound sound/item/tea/jump.wav 0 .6 384
- }
- }
- jump4 jump_2.tan
- {
- server
- {
- 2 jumpxy -20 -20 60
- }
- client
- {
- 2 sound sound/item/tea/jump.wav 0 .6 384
- }
- }
- idle_1 idle_1.tan
- idle_2 idle_2.tan
- idle_3 idle_3.tan
- done idle_1.tan
- {
- server
- {
- entry surface all +nodraw
- entry hide
- }
- }
- }
-
- /*QUAKED Item_GrassHopperTea (0 0.1 0.7) (0 0 0) (0 0 0)
- The Grasshopper Tea, what else?
- */
-